📌 leigest519/OpenGame — Open Agentic Coding for Games(1,684 stars)

7 至 10 分鐘

1,590 個字元

📌 專案簡介 這是 GitHub 上一個備受關注的開源專案,致力於遊戲開源代理式程式設計。該專案目前已獲得 1…

📌 專案簡介

這是 GitHub 上一個備受關注的開源專案,致力於遊戲開源代理式程式設計。該專案目前已獲得 1,684 stars,受到開發者社群的廣泛關注。

🔑 主要特色

OpenGame: Open Agentic Coding for Games

Yilei Jiang, Jinyuan Hu, Qianyin Xiao, Yaozhi Zheng, Ruize Ma, Kaituo Feng,

Jiaming Han, Tianshuo Peng, Kaixuan Fan, Manyuan Zhang, Xiangyu Yue*

*CUHK MMLab*

`yljiang@link.cuhk.edu.hk`, `xyyue@ie.cuhk.edu.hk`

*\*Corresponding author*

![Project Page](https://www.opengame-project-page.com/)

![arXiv](https://arxiv.org/abs/2604.18394)

![Hugging Face Paper](https://huggingface.co/papers/2604.18394)

![Node.js Version](https://nodejs.org/)

**An open-source agentic framework for end-to-end web game creation from a prompt.**

OpenGame Teaser

Abstract

> Game development sits at the intersection of creative design and intricate software engineering, demanding the joint orchestration of game engines, real-time loops, and tightly coupled state across many files. While Large Language Models (LLMs) and code agents now solve isolated programming tasks with ease, they consistently stumble when asked to produce a fully playable game from a high-level design, collapsing under cross-file inconsistencies, broken scene wiring, and logical incoherence. We bridge this gap with **OpenGame**, the first open-source agentic framework explicitly designed for end-to-end web game creation. At its core lies **Game Skill**, a reusable, evolving capability composed of a *Template Skill* that grows a library of project skeletons from experience and a *Debug Skill* that maintains a living protocol of verified fixes—together enabling the agent to scaffold stable architectures and systematically repair integration errors rather than patch isolated syntax bugs. Powering this frame

📦 安裝與使用

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  • 按照 README 中的指示進行配置
  • 運行相關命令啟動專案

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